/*
 * Copyright 2018 Google Inc.
 *
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file.
 */

#ifndef SkSGImage_DEFINED
#define SkSGImage_DEFINED

#include "modules/sksg/include/SkSGRenderNode.h"

#include "include/core/SkSamplingOptions.h"

class SkImage;

namespace sksg {
/* *
 * Concrete rendering node, wrapping an SkImage.
 *
 */
class Image final : public RenderNode {
public:
    static sk_sp<Image> Make(sk_sp<SkImage> image)
    {
        return sk_sp<Image>(new Image(std::move(image)));
    }

    SG_ATTRIBUTE(Image, sk_sp<SkImage>, fImage)
    SG_ATTRIBUTE(SamplingOptions, SkSamplingOptions, fSamplingOptions)
    SG_ATTRIBUTE(AntiAlias, bool, fAntiAlias)

protected:
    explicit Image(sk_sp<SkImage>);

    void onRender(SkCanvas *, const RenderContext *) const override;
    const RenderNode *onNodeAt(const SkPoint &) const override;

    SkRect onRevalidate(InvalidationController *, const SkMatrix &) override;

private:
    SkSamplingOptions fSamplingOptions;
    sk_sp<SkImage> fImage;
    bool fAntiAlias = true;

    using INHERITED = RenderNode;
};
} // namespace sksg

#endif // SkSGImage_DEFINED
